#pragma once
#include <afxwin.h>
#include "GameManager.h"

void PaintTheText(CDC* mdc, CRect rect, CString str, int Color[], int PosX, int PosY);
void PaintCost(CDC* mdc, CRect rect, CString StringName, CString WordScale,int WordSize, int Number,int Color[] ,int PosX,int PosY);

